Stardew Valley creator Eric Barone reveals new details about the game –

In an interview with ScreenRant published in December, Stardew Valley creator Eric Barone talks a bit about Haunted Chocolatier. On the one hand, it’s interesting because Barone rarely talks about his new game. On the other hand, of course, many Stardew Valley fans are excited as hell. Once again, Barone talks about the expectations of Stardew Valley, expectations after Stardew Valley and resulting expectations for Haunted Chocolatier. With the setting of the game, he took this into account: “With Stardew, people expect a rural setting, so it would be a bit weird if it was super magical. But if you go into the game knowing it’s [in Haunted Chocolatier] is a haunted castle, I have plenty of leeway to add wacky stuff. And I think it’s going to fit the theme of the game so it doesn’t feel out of place,” Barone says. When asked how the development of Haunted Chocolatier is progressing, Barone replied, “It’s going well, but it’s a big game. I have a big, ambitious vision for this. It’s a little daunting how much work it’s going to be.” “But Stardew Valley took me four and a half years; I’ve been working on Haunted Chocolatier for about a year and a half or two now. I announced it a little over a year ago, but it will still be a while. But I think things are going well. So far. There’s a lot of good stuff so far,” Barone said. However, he admitted that Stardew Valley is in “sort of” early access due to its many updates and the game isn’t not finished at launch. When asked again if Haunted Chocolatier would be similar, Barone replied that it was “very likely”. It depends a bit on how players react to the game. If no one plays it, I I might move on. But when people are really excited about the game, it gives me the energy and the inspiration to keep developing it. That’s why I’m still attached to Stardew Valley because it there are so many people still playing it,” Barone said. Haunted Chocolatier will be more combat-focused than Stardew Valley was. Barone says he played Diablo II a lot during early development. Getting loot, seeing the stats go up, that would please him. Stardew Valley players might not, but he has to do what he loves. “And I think it will show in the game if it excites me,” Barone said. The essence of Haunted Chocolatier is gathering ingredients. The gameplay is basically about visiting the world, collecting ingredients, returning to the kitchen, making chocolates and taking them to the store. You would run this shop yourself at first, but then it would become more passive if you received help from the spirits. It also includes “some elements of simulation” like in Rollercoaster Tycoon. Customers have certain needs and wants and by satisfying them, the store rating will increase and attract more customers. You also have to adapt to the vagaries of the market. Incidentally, it is not yet official on which platform this will happen. Image Material: Haunted Chocolatier, ConcernedApe

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